Star Ray

Star Ray
School illusion (shadow); Level 2 Pumpkin Witch
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Effect one or more rays
Duration instantaneous, see text
Saving Throw none, see text; Spell Resistance yes
You blast your enemies with rays of starry light. You may fire one ray, plus one additional ray for every four caster levels you possess beyond 3 (to a maximum of 3 rays at caster level 11). Each ray requires a ranged touch attack to hit and deals 4d6 damage. Any creature hit by a ray is rendered partially blind for 1 round per caster level, treating all other creatures as if they possessed concealment. A creature that is already partially blinded by star ray must make a Will save or be blinded for 1 round. The rays may be fired at the same or different targets, but all rays must be aimed at targets within 30 feet of each other and fired simultaneously.

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